Capcom's Sales Are Overwhelmingly Digital
Capcom's digital sales soar, but physical games remain important for collectors.
Capcom's latest quarterly report tells an interesting story about where gaming is headed—and where it's choosing to stay put. According to the company's Q1 2026 figures, digital sales accounted for 93.3% of its revenue, a striking number that underscores how thoroughly the industry has shifted away from physical retail. Of those digital sales, PC claimed 60.4% while console platforms took 32.9%, reflecting the continued strength of PC gaming as a revenue driver.
What's notable, though, is what Capcom isn't doing. Despite these overwhelming digital numbers, the company has made clear it has no plans to abandon physical game discs entirely. There's still enough demand out there—whether from collectors, players in regions with limited digital infrastructure, or those who simply prefer owning a tangible copy—that Capcom sees value in continuing production.
A significant portion of those digital sales came from the Resident Evil series, which has been performing remarkably well. Resident Evil 2 has now become the best-selling entry in the franchise's history, a milestone that speaks to both the enduring appeal of that particular game and the broader success Capcom has found in revisiting and remastering its back catalogue.
It's a balanced approach that reflects the current state of the industry: the numbers clearly point toward digital as the dominant format, yet publishers continue to recognize that physical media still serves a real audience. For players, it means choice remains available—you can go all-in on digital convenience, or you can still walk into a store and pick up a disc if that's what you prefer. Capcom's willingness to serve both audiences suggests that even as the industry transforms, there's room for coexistence between old and new ways of playing.
Source: IGN